Product-Led Growth skill 04 of 13
In-Product Onboarding SKILL.md
The In-Product Onboarding skill makes Claude, Codex or another AI agent design the path from first login to value. It cuts steps to the value moment, routes users by role, designs first screens and empty states with one action, adds templates and sample data, short checklists, contextual tooltips and walkthroughs, celebrates first success with a next step and plans sessions two and three.
in-product-onboarding/SKILL.md, version 1.0.0, 1,502 words.
By Afeez Adebayo, Marketing, SEO & Growth Expert with 10+ years of experience.
Created 10 October 2026. Updated 10 October 2026. Free to use under CC BY 4.0.
The minutes after sign-up decide whether a new user becomes a customer. In-product onboarding is everything inside the product that helps a user reach value quickly: the first screen, empty states, templates and sample data, checklists, tooltips, guided tours, contextual help and the next step after the first success. Many products greet new users with a blank workspace or a ten-step tour that people click through without learning anything, then lose most of them before they experience what makes the product useful.
This skill designs in-product onboarding from first login to the value moment and beyond: user segmentation, first-run experience, empty states, templates, checklists, contextual guidance, progressive disclosure, the second and third sessions and measurement. Sign-up forms sit in the CRO signup-flow-optimisation skill; onboarding emails sit in the CRM and Lifecycle onboarding-activation skill.
Operating principles
- Shortest path to value. Remove every step that doesn't move the user towards the value moment.
- Show, don't tell. Templates, sample data and interactive steps beat explanations.
- Personalise by job. Different roles and use cases need different first steps.
- Guide in context. Help appears where and when users need it, not as a tour on login.
- Plan beyond the first session. Habit and team adoption happen in later sessions.
Onboarding patterns
| Pattern | Use | Watch out for |
|---|---|---|
| Welcome survey (1 to 3 questions) | Personalise first steps by role or goal | Questions that change nothing |
| Templates and sample data | Show what good looks like instantly | Templates nobody can adapt |
| Empty states with a single action | Turn blank screens into next steps | Several competing actions |
| Onboarding checklist | Three to five steps to value | Long lists that feel like homework |
| Contextual tooltips | Explain a feature when it's first relevant | Tooltip overload |
| Interactive walkthrough | Users do the task with guidance | Long linear tours |
| Progress indicators | Motivate completion | Fake progress |
| Celebrations | Mark the value moment and point to next step | Overdone confetti |
| Help and chat | Answer questions in context | Hidden help |
When to use, and when not to
Use it when activation is low, time to value is long, new users churn in the first week, after redesigns and when launching to new segments.
Don't use it for the sign-up form (the CRO skill) or onboarding email sequences (the CRM skill), though all three should work together.
Inputs to ask for, in one message
- Value moment and activation definition.
- Screens and flows a new user sees, with recordings if possible.
- Funnel from first login to activation and week-4 retention.
- User segments (roles, use cases, company size).
- Onboarding tools available (in-app guide tools or custom).
- Support questions from new users.
Raw SKILL.md file
This is the exact file agents read, including the credit header and licence notice. Save it as in-product-onboarding/SKILL.md.
--- name: in-product-onboarding description: "Design in-product onboarding from first login to value: the minimum steps to the value moment, role-based routing, first screens, empty states with one action, templates and sample data, short checklists, contextual tooltips and walkthroughs, celebrations with next steps, sessions two and three, and activation and retention by segment. Use whenever someone asks about user onboarding, in-app onboarding, product tours, empty states, onboarding checklists, time to value, first-run experience or why new users don't activate." license: CC-BY-4.0 metadata: author: Afeez Adebayo author_url: https://afeezadebayo.com author_linkedin: https://www.linkedin.com/in/afeez-adebayo/ author_x: https://x.com/za_icon source: https://afeezadebayo.com/skills-md/marketing/product-led-growth/in-product-onboarding/ category: marketing subcategory: product-led-growth version: "1.0.0" created: "2026-10-10" updated: "2026-10-10" --- # In-Product Onboarding The minutes after sign-up decide whether a new user becomes a customer. In-product onboarding is everything inside the product that helps a user reach value quickly: the first screen, empty states, templates and sample data, checklists, tooltips, guided tours, contextual help and the next step after the first success. Many products greet new users with a blank workspace or a ten-step tour that people click through without learning anything, then lose most of them before they experience what makes the product useful. This skill designs in-product onboarding from first login to the value moment and beyond: user segmentation, first-run experience, empty states, templates, checklists, contextual guidance, progressive disclosure, the second and third sessions and measurement. Sign-up forms sit in the CRO `signup-flow-optimisation` skill; onboarding emails sit in the CRM and Lifecycle `onboarding-activation` skill. ## Operating principles 1. **Shortest path to value.** Remove every step that doesn't move the user towards the value moment. 2. **Show, don't tell.** Templates, sample data and interactive steps beat explanations. 3. **Personalise by job.** Different roles and use cases need different first steps. 4. **Guide in context.** Help appears where and when users need it, not as a tour on login. 5. **Plan beyond the first session.** Habit and team adoption happen in later sessions. ## Onboarding patterns | Pattern | Use | Watch out for | |---|---|---| | Welcome survey (1 to 3 questions) | Personalise first steps by role or goal | Questions that change nothing | | Templates and sample data | Show what good looks like instantly | Templates nobody can adapt | | Empty states with a single action | Turn blank screens into next steps | Several competing actions | | Onboarding checklist | Three to five steps to value | Long lists that feel like homework | | Contextual tooltips | Explain a feature when it's first relevant | Tooltip overload | | Interactive walkthrough | Users do the task with guidance | Long linear tours | | Progress indicators | Motivate completion | Fake progress | | Celebrations | Mark the value moment and point to next step | Overdone confetti | | Help and chat | Answer questions in context | Hidden help | ## When to use, and when not to Use it when activation is low, time to value is long, new users churn in the first week, after redesigns and when launching to new segments. Don't use it for the sign-up form (the CRO skill) or onboarding email sequences (the CRM skill), though all three should work together. ## Inputs to ask for, in one message 1. Value moment and activation definition. 2. Screens and flows a new user sees, with recordings if possible. 3. Funnel from first login to activation and week-4 retention. 4. User segments (roles, use cases, company size). 5. Onboarding tools available (in-app guide tools or custom). 6. Support questions from new users. ## Workflow ### Step 1. Define the value moment and steps to it List the minimum actions a user must take; remove or automate the rest. ### Step 2. Segment Pick two or three segments with different first steps; ask one or two questions at sign-up to route them. ### Step 3. Design the first screen One clear action, a template or sample data and a visible path to value. ### Step 4. Replace empty states Each blank screen gets a short explanation and one action. ### Step 5. Add a short checklist Three to five steps towards activation, with progress and the option to dismiss. ### Step 6. Add contextual guidance Tooltips and hints when features first become relevant. ### Step 7. Celebrate and point forward At the value moment, acknowledge it and suggest the next step (often inviting a teammate or a second key action). ### Step 8. Plan sessions two and three What should bring users back and what they should do next. ### Step 9. Measure and test Step completion, time to value, activation, week-1 and week-4 retention, by segment. ## Onboarding map template ``` | Step | Screen | User goal | What we show | Action | Drop-off today | Change | | 1 | Welcome | Get started | Role question | Choose role | 5% | Keep | | 2 | Workspace | See value | Empty workspace | Create project | 40% | Template gallery by role | | 3 | Project | Do first task | Blank board | Add task | 25% | Sample tasks with tooltip | ``` ## Empty state formula ``` What this space is for (one line) Why it matters to the user (one line) One primary action (button) Optional: template or sample data link ``` Example: "Projects keep client work in one place. Start with a template built for agencies." [Use agency template] ## Checklist rules - Three to five items, each a real step towards value. - First item easy to complete for quick progress. - Each item opens the place where the action happens. - Dismissible, and hidden once complete. - Shown again only if the user hasn't activated after a few days. ## Metrics by stage | Metric | Why | |---|---| | Step completion rates | Where users drop off | | Time to value | Speed of onboarding | | Activation rate by segment | Overall success | | Day-7 and week-4 retention | Whether onboarding led to habit | | Support tickets from new users | Confusion points | ## Coordinating with email and humans In-product guidance, onboarding emails and any human onboarding should follow the same steps. Emails remind users of the next step they haven't taken; in-product prompts help them do it; success managers handle larger accounts that need setup help. Shared event tracking keeps messages from contradicting each other. ## Edge cases and judgement calls | Situation | What to do | |---|---| | Complex product | Guided setup, sample data and optional human onboarding for larger accounts | | Several user roles in one account | Role-based first steps; admin versus member flows | | Mobile app | Shorter steps, permissions after value, offline-friendly guidance | | Data import needed | Offer sample data first, import later | | Users skip everything | Make guidance contextual rather than upfront | ## Handoffs to related skills - Sign-up flow: the CRO `signup-flow-optimisation` skill - Onboarding emails: the CRM and Lifecycle `onboarding-activation` skill - Feature adoption after activation: `feature-adoption` - Invites: `team-expansion-invites` - In-app messages: `in-app-messaging` - Metrics: `plg-metrics` ## Worked example A project management tool showed new users an empty workspace and a ten-step tour; fewer than a third created a project. The redesign asked one question about the type of work, opened a matching template with sample tasks, replaced the tour with a four-step checklist (customise a task, assign it, set a due date, invite a teammate), added tooltips the first time each feature appeared and celebrated the first completed task with a prompt to invite a colleague. Activation and week-4 retention rose substantially. ## Output format ``` # In-product onboarding plan: <product>, <date> ## Value moment and minimum steps ## Segments and routing ## First screen and empty states ## Checklist and contextual guidance ## Celebrations and next steps ## Sessions two and three ## Metrics and tests ``` ## Common mistakes - Blank first screens. - Long product tours on login. - Same onboarding for every role. - No plan after the first session. - Measuring tour completion instead of activation. ## Questions to ask before you design - What is the fewest number of steps to the value moment? - How do needs differ by role or use case? - Where do new users drop off today? ## Self-check before you answer - Is the path to value as short as possible? - Are first steps personalised? - Is guidance contextual? - Are activation and retention measured by segment? ## Further reading - Appcues onboarding resources: https://www.appcues.com/blog - Nielsen Norman Group on onboarding patterns: https://www.nngroup.com/articles/ --- Created by Afeez Adebayo, Marketing, SEO & Growth Expert Website: https://afeezadebayo.com LinkedIn: https://www.linkedin.com/in/afeez-adebayo/ X: https://x.com/za_icon Source: https://afeezadebayo.com/skills-md/marketing/product-led-growth/in-product-onboarding/ Licence: CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/). You may copy, share and adapt this skill, including for commercial use, as long as you credit Afeez Adebayo and link to the source URL above. Keep this notice in any copy or adapted version.
Workflow
Step 1. Define the value moment and steps to it
List the minimum actions a user must take; remove or automate the rest.
Step 2. Segment
Pick two or three segments with different first steps; ask one or two questions at sign-up to route them.
Step 3. Design the first screen
One clear action, a template or sample data and a visible path to value.
Step 4. Replace empty states
Each blank screen gets a short explanation and one action.
Step 5. Add a short checklist
Three to five steps towards activation, with progress and the option to dismiss.
Step 6. Add contextual guidance
Tooltips and hints when features first become relevant.
Step 7. Celebrate and point forward
At the value moment, acknowledge it and suggest the next step (often inviting a teammate or a second key action).
Step 8. Plan sessions two and three
What should bring users back and what they should do next.
Step 9. Measure and test
Step completion, time to value, activation, week-1 and week-4 retention, by segment.
Onboarding map template
| Step | Screen | User goal | What we show | Action | Drop-off today | Change |
| 1 | Welcome | Get started | Role question | Choose role | 5% | Keep |
| 2 | Workspace | See value | Empty workspace | Create project | 40% | Template gallery by role |
| 3 | Project | Do first task | Blank board | Add task | 25% | Sample tasks with tooltip |Empty state formula
What this space is for (one line)
Why it matters to the user (one line)
One primary action (button)
Optional: template or sample data linkExample: "Projects keep client work in one place. Start with a template built for agencies." [Use agency template]
Checklist rules
- Three to five items, each a real step towards value.
- First item easy to complete for quick progress.
- Each item opens the place where the action happens.
- Dismissible, and hidden once complete.
- Shown again only if the user hasn't activated after a few days.
Metrics by stage
| Metric | Why |
|---|---|
| Step completion rates | Where users drop off |
| Time to value | Speed of onboarding |
| Activation rate by segment | Overall success |
| Day-7 and week-4 retention | Whether onboarding led to habit |
| Support tickets from new users | Confusion points |
Coordinating with email and humans
In-product guidance, onboarding emails and any human onboarding should follow the same steps. Emails remind users of the next step they haven't taken; in-product prompts help them do it; success managers handle larger accounts that need setup help. Shared event tracking keeps messages from contradicting each other.
Edge cases and judgement calls
| Situation | What to do |
|---|---|
| Complex product | Guided setup, sample data and optional human onboarding for larger accounts |
| Several user roles in one account | Role-based first steps; admin versus member flows |
| Mobile app | Shorter steps, permissions after value, offline-friendly guidance |
| Data import needed | Offer sample data first, import later |
| Users skip everything | Make guidance contextual rather than upfront |
Handoffs to related skills
- Sign-up flow: the CRO
signup-flow-optimisationskill - Onboarding emails: the CRM and Lifecycle
onboarding-activationskill - Feature adoption after activation:
feature-adoption - Invites:
team-expansion-invites - In-app messages:
in-app-messaging - Metrics:
plg-metrics
Worked example
A project management tool showed new users an empty workspace and a ten-step tour; fewer than a third created a project. The redesign asked one question about the type of work, opened a matching template with sample tasks, replaced the tour with a four-step checklist (customise a task, assign it, set a due date, invite a teammate), added tooltips the first time each feature appeared and celebrated the first completed task with a prompt to invite a colleague. Activation and week-4 retention rose substantially.
Output format
# In-product onboarding plan: <product>, <date>
## Value moment and minimum steps
## Segments and routing
## First screen and empty states
## Checklist and contextual guidance
## Celebrations and next steps
## Sessions two and three
## Metrics and testsCommon mistakes
- Blank first screens.
- Long product tours on login.
- Same onboarding for every role.
- No plan after the first session.
- Measuring tour completion instead of activation.
Questions to ask before you design
- What is the fewest number of steps to the value moment?
- How do needs differ by role or use case?
- Where do new users drop off today?
Self-check before you answer
- Is the path to value as short as possible?
- Are first steps personalised?
- Is guidance contextual?
- Are activation and retention measured by segment?
Further reading
- Appcues onboarding resources: https://www.appcues.com/blog
- Nielsen Norman Group on onboarding patterns: https://www.nngroup.com/articles/
On this page
- When to use this skill, and when not to
- Example prompts
- Example output
- What the agent needs from you
- How this skill hands off to related skills
- How to run In-Product Onboarding step by step
- Situations this skill handles
- What makes this skill different
- Practical tips from real projects
- Frequently asked questions
- Changelog
When to use this skill, and when not to
Use it when activation is low, time to value is long, new users churn in the first week, after redesigns and when launching to new segments.
Many products greet new users with a blank workspace or a ten-step tour that people click through without learning anything, then lose most of them before they experience what makes the product useful.
Don’t use it for sign-up forms (use the CRO Sign-Up Flow skill) or onboarding emails (use the CRM Onboarding and Activation skill).
Example prompts
- “Redesign our first-run experience.”
- “Replace our product tour with something that works.”
- “Write empty states for our main screens.”
- “Design an onboarding checklist that leads to activation.”
- “How should onboarding differ by role?”
Example output
The skill returns a fixed structure. A shortened example for an imaginary site:
# Onboarding plan: example PM tool, 12 October 2026 Before: empty workspace and 10-step tour; under a third create a project New: one question on type of work; matching template with sample tasks; 4-step checklist; tooltips on first use; celebration with invite prompt Result: activation and week-4 retention up substantially
Success is measured by activation and retention by segment, not by how many users finish a tour.
What the agent needs from you
The skill asks for the value moment and activation definition, screens a new user sees, the funnel from first login to week-4 retention, user segments, available onboarding tools and support questions from new users.
How this skill hands off to related skills
Onboarding connects to the set: Feature Adoption, Invites, In-App Messaging and Metrics, plus the CRO Sign-Up Flow and CRM Onboarding skills.
How to run In-Product Onboarding step by step
- Install the skill as
in-product-onboarding/SKILL.md. - List minimum steps to the value moment.
- Segment users and route them.
- Design first screens and empty states.
- Add a checklist and contextual help.
- Measure activation by segment.
Situations this skill handles
Onboarding needs vary. The skill handles these situations:
| Situation | What the skill does |
|---|---|
| Complex product | Guided setup and sample data |
| Several roles in one account | Admin and member flows |
| Mobile app | Shorter steps; permissions after value |
| Data import needed | Sample data first |
| Users skip everything | Contextual rather than upfront guidance |
| Long tours | Replaced with templates and tips |
What makes this skill different
Most onboarding is a tour on first login. This skill finds the shortest path to value, shows rather than tells with templates and sample data, guides in context and plans the sessions that turn first value into habit.
It coordinates in-product guidance with emails and human onboarding, so every channel points to the same next step.
Practical tips from real projects
- Shortest path to value.
- Show, do not tell.
- Personalise by job.
- Guide in context.
A worked example: a project management tool showed new users an empty workspace and a ten-step tour, and fewer than a third created a project. The redesign asked one question about the type of work, opened a matching template with sample tasks, replaced the tour with a four-step checklist (customise a task, assign it, set a due date, invite a teammate), added tooltips the first time each feature appeared and celebrated the first completed task with a prompt to invite a colleague. Activation and week-4 retention rose substantially.
Onboarding patterns each have a job and a risk. A short welcome survey personalises first steps but fails if answers change nothing. Templates and sample data show what good looks like instantly. Empty states with a single action turn blank screens into next steps. Checklists of three to five steps motivate progress. Contextual tooltips explain features when they become relevant. Interactive walkthroughs let users do the task with guidance instead of watching. Progress indicators and celebrations mark success without overdoing it. Help and chat answer questions in context.
The onboarding map lists each step, the screen, the user goal, what is shown, the action, the current drop-off and the planned change. A typical finding is a large drop at an empty workspace, fixed with a template gallery by role.
Empty states follow a simple formula: what this space is for, why it matters to the user, one primary action and an optional template or sample data link, such as offering an agency template on an empty projects screen.
Checklist rules keep them useful: three to five items, each a real step towards value; an easy first item for quick progress; each item opening the place where the action happens; dismissible and hidden once complete; and shown again only if the user has not activated after a few days.
Sessions two and three are planned too: what should bring the user back, what they should do next and how habit and team adoption begin.
Metrics include step completion, time to value, activation rate by segment, day-7 and week-4 retention and support tickets from new users.
In-product guidance, onboarding emails and any human onboarding follow the same steps. Emails remind users of the next step they have not taken, in-product prompts help them do it and success managers handle larger accounts that need setup help, with shared event tracking so messages never contradict each other. Complex products add guided setup, sample data and optional human onboarding for larger accounts; accounts with several roles get separate admin and member flows; mobile apps use shorter steps and ask for permissions only after value; and products that need data imports offer sample data first so users see value before doing the hard work. When users skip every piece of guidance, help moves from upfront to contextual, appearing at the moment it is needed.
Every onboarding change is tested on new cohorts by segment.
Frequently asked questions
What is in-product onboarding?
Everything inside the product that helps new users reach value: first screens, empty states, templates, checklists, tooltips and contextual help.
Do product tours work?
Long linear tours usually do not; templates, empty states and contextual guidance tend to work better.
How long should an onboarding checklist be?
Three to five items, each a real step towards value, dismissible once complete.
Should onboarding differ by role?
Yes; one or two questions at sign-up can route users to the first steps that matter for their job.
What is an empty state?
The screen users see before they have created anything, which should explain the space and offer one clear action.
How do I measure onboarding?
Step completion, time to value, activation rate and day-7 and week-4 retention by segment.
Changelog
- 1.0.0, 10 October 2026: first release.
Use, adapt and share this skill under CC BY 4.0: credit Afeez Adebayo and link to this page.
All Product-Led Growth skills
- Product-Led Growth Audit
- Product-Led Growth Strategy
- Free Model Design: Freemium, Free Trials and Reverse Trials
- Feature Adoption
- Product-Qualified Leads
- Product-Led Sales
- In-App Upgrade Prompts and Paywalls
- Team Expansion and Invites
- In-App Messaging
- Templates, Integrations and Marketplace Growth
- Product Education and Academy
- PLG Metrics and Reporting
