Product-Led Growth skill 09 of 13

Team Expansion and Invites SKILL.md

The Team Expansion and Invites skill makes Claude, Codex or another AI agent grow accounts from one user to whole teams. It finds collaboration moments that create natural invites, builds one-click invite flows and personalised invite emails that land invitees in shared work, times prompts after the value moment, adds domain discovery, admin controls and free viewer roles and tracks team formation.

team-expansion-invites/SKILL.md, version 1.0.0, 1,536 words.

In many product-led businesses, growth comes from inside accounts: one person adopts the product, invites colleagues, the team grows, other teams notice and the company eventually standardises on it. Each invite is both a retention driver (teams churn less than individuals) and an acquisition channel. Yet invite flows are often buried in settings, invited users land on a confusing screen, and nobody nudges single users to bring their team in.

This skill designs team expansion: collaboration moments that create natural invites, invite flows, the invitee experience, domain discovery and joining, admin controls, cross-team spread, seat expansion and measurement. Customer referral programmes sit in the Growth Marketing referral-programmes skill; growth loops broadly in growth-loops.

Operating principles

  1. Invites come from collaboration, not prompts. Sharing, commenting, assigning and reviewing create real reasons to invite.
  2. Make inviting easy. One click from where collaboration happens.
  3. Treat invitees as new users with context. They should land in the shared work, not a blank onboarding.
  4. Help teams find each other. Domain discovery and join requests spread adoption across companies.
  5. Give admins control. Larger accounts need permissions, approval and visibility to say yes.

Collaboration moments that drive invites

MomentExample
Sharing workSharing a document, board or dashboard
AssigningAssigning a task or review to someone not yet a user
Commenting and mentionsMentioning a colleague by email
Approval workflowsSending something for sign-off
HandoffsPassing a file or project to another team
Viewing resultsSending a report or live link to stakeholders

When to use, and when not to

Use it when most accounts have one active user, when team plans are the main revenue, when invite rates are low and when larger companies use the product in isolated pockets.

Don't use it for customer-to-customer referral rewards (the Growth Marketing referral-programmes skill) or single-user products where collaboration doesn't apply.

Inputs to ask for, in one message

  1. Collaboration features and current invite flows.
  2. Data: users per account, invite rates, invite acceptance, activation of invitees.
  3. Retention and revenue by team size.
  4. Plans and seat pricing.
  5. Admin and permission features.
  6. Domain or company data on sign-ups.

Raw SKILL.md file

.md

This is the exact file agents read, including the credit header and licence notice. Save it as team-expansion-invites/SKILL.md.

---
name: team-expansion-invites
description: "Grow accounts from one user to whole teams: collaboration moments that create invites, one-click invite flows, personalised invite emails that land invitees in shared work, prompts after the value moment, domain discovery and join requests, admin controls, free viewers and guests, cross-team spread and team formation metrics. Use whenever someone asks about invite flows, viral growth inside accounts, getting users to invite teammates, seat expansion, team adoption, domain discovery, workspace joining or single-user accounts that never grow."
license: CC-BY-4.0
metadata:
  author: Afeez Adebayo
  author_url: https://afeezadebayo.com
  author_linkedin: https://www.linkedin.com/in/afeez-adebayo/
  author_x: https://x.com/za_icon
  source: https://afeezadebayo.com/skills-md/marketing/product-led-growth/team-expansion-invites/
  category: marketing
  subcategory: product-led-growth
  version: "1.0.0"
  created: "2026-10-10"
  updated: "2026-10-10"
---

# Team Expansion and Invites

In many product-led businesses, growth comes from inside accounts: one person adopts the product, invites colleagues, the team grows, other teams notice and the company eventually standardises on it. Each invite is both a retention driver (teams churn less than individuals) and an acquisition channel. Yet invite flows are often buried in settings, invited users land on a confusing screen, and nobody nudges single users to bring their team in.

This skill designs team expansion: collaboration moments that create natural invites, invite flows, the invitee experience, domain discovery and joining, admin controls, cross-team spread, seat expansion and measurement. Customer referral programmes sit in the Growth Marketing `referral-programmes` skill; growth loops broadly in `growth-loops`.

## Operating principles
1. **Invites come from collaboration, not prompts.** Sharing, commenting, assigning and reviewing create real reasons to invite.
2. **Make inviting easy.** One click from where collaboration happens.
3. **Treat invitees as new users with context.** They should land in the shared work, not a blank onboarding.
4. **Help teams find each other.** Domain discovery and join requests spread adoption across companies.
5. **Give admins control.** Larger accounts need permissions, approval and visibility to say yes.

## Collaboration moments that drive invites
| Moment | Example |
|---|---|
| Sharing work | Sharing a document, board or dashboard |
| Assigning | Assigning a task or review to someone not yet a user |
| Commenting and mentions | Mentioning a colleague by email |
| Approval workflows | Sending something for sign-off |
| Handoffs | Passing a file or project to another team |
| Viewing results | Sending a report or live link to stakeholders |

## When to use, and when not to
Use it when most accounts have one active user, when team plans are the main revenue, when invite rates are low and when larger companies use the product in isolated pockets.

Don't use it for customer-to-customer referral rewards (the Growth Marketing `referral-programmes` skill) or single-user products where collaboration doesn't apply.

## Inputs to ask for, in one message
1. Collaboration features and current invite flows.
2. Data: users per account, invite rates, invite acceptance, activation of invitees.
3. Retention and revenue by team size.
4. Plans and seat pricing.
5. Admin and permission features.
6. Domain or company data on sign-ups.

## Workflow

### Step 1. Measure team formation
Share of accounts with 2+, 5+ and 10+ active users; retention and revenue by team size.

### Step 2. Find natural collaboration moments
Where users share, assign, mention or hand off work.

### Step 3. Add invites at those moments
Invite by email or link from the share, assign and mention actions.

### Step 4. Prompt single users at the right time
After the value moment, suggest inviting the people they work with, with a reason.

### Step 5. Design the invitee experience
Personal invite email naming the inviter and the shared item; landing directly in that item; light onboarding for invitees.

### Step 6. Enable domain discovery
Show users from the same company domain that colleagues already use the product; allow join requests or automatic joining with admin settings.

### Step 7. Add admin controls
Approval for new members, roles, guest access, seat management.

### Step 8. Support cross-team spread
Templates and shared spaces for other teams; signals for product-led sales when several teams appear.

### Step 9. Measure
Invites sent per active user, acceptance rate, invitee activation, team size growth and retention.

## Invite flow checklist
- Invite buttons where collaboration happens, not only in settings.
- Invite by email, link or from a directory or calendar integration.
- Invite emails personalised with the inviter's name and the shared work.
- Invitees land in the shared item, signed up in as few steps as possible.
- Clear messaging on seats and cost if inviting adds charges.
- Reminders for pending invites, sent once or twice.

## Invitee email example
```
Subject: Maya shared "Q4 launch plan" with you
Maya invited you to collaborate on the Q4 launch plan in Acme.
[Open the plan]
You'll be able to comment and edit straight away.
```

## Team formation metrics
| Metric | Why |
|---|---|
| Accounts with 2+, 5+, 10+ active users | Team adoption depth |
| Invites sent per active user | Invite behaviour |
| Invite acceptance rate | Invite quality and email clarity |
| Invitee activation rate | Invitee experience |
| Time from first user to second active user | Speed of team formation |
| Retention and revenue by team size | Value of teams |

## Timing single-user prompts
Prompt users to invite colleagues after they've seen value, such as completing a first project or receiving a useful result, with a reason tied to the work: "Invite the people who review your designs so they can comment directly." Avoid invite prompts in the first minutes, before users know whether the product is worth sharing.

## Free viewers and guests
When pricing is per seat, charging for every viewer discourages sharing. Free viewer or guest roles let work spread widely, while editors or creators pay. Track how many viewers later become paid editors.

## Domain discovery options
| Option | Behaviour | Fits |
|---|---|---|
| Show colleagues | Tell new users others from their company use the product | Most B2B products |
| Join request | User asks to join an existing workspace; admin approves | Security-conscious companies |
| Automatic join | Users with a verified company domain join automatically | Open, collaborative cultures |
| Off | Each user starts separately | Consumer or sensitive products |
Let workspace admins choose the setting, and explain it clearly to new users.

## Pending invite reminders
Send one reminder after two or three days and a final one after a week, mentioning the inviter and the shared item. Then stop; repeated reminders look like spam and hurt deliverability.

## Cross-team spread
When several teams in one company use the product separately, offer shared templates, a company workspace and admin consolidation, and flag the account for product-led sales.

## Edge cases and judgement calls
| Situation | What to do |
|---|---|
| Seat-based pricing discourages invites | Free viewers or guests; charge for editors |
| Security-conscious companies | Admin approval and domain restrictions |
| Personal email sign-ups | Encourage switching to work email for team features |
| Spam or abuse through invites | Rate limits and verification |
| Several workspaces in one company | Offer consolidation; flag for product-led sales |

## Handoffs to related skills
- Onboarding invites into first run: `in-product-onboarding`
- PQLs from team growth: `product-qualified-leads`
- Seat upgrades: `in-app-upgrade-prompts`
- Metrics: `plg-metrics`
- Referral programmes: the Growth Marketing `referral-programmes` skill
- Growth loops: the Growth Marketing `growth-loops` skill

## Worked example
A whiteboard tool found 70% of paid accounts had a single active user, and invites sat in a settings menu. Team accounts retained far better. The team added invite options to the share button and to mentions, prompted users to invite collaborators after their first board, sent personalised invite emails that opened the shared board directly, made viewers free so seat costs didn't block sharing and added domain discovery so new users could join colleagues' workspaces. Invites per active user and team accounts grew substantially over two quarters, and retention improved.

## Output format
```
# Team expansion plan: <product>, <date>
## Team formation metrics
## Collaboration moments and invite points
## Invitee experience
## Domain discovery and admin controls
## Cross-team spread and sales signals
## Metrics
```

## Common mistakes
- Invites hidden in settings.
- Generic invite emails.
- Invitees landing on blank onboarding.
- Seat pricing that discourages sharing.
- No admin controls for larger accounts.

## Questions to ask before you design
- Where do users naturally need colleagues in the product?
- What happens when an invited person clicks the link?
- Does pricing encourage or discourage inviting?

## Self-check before you answer
- Are invites placed at collaboration moments?
- Is the invitee experience contextual?
- Are domain discovery and admin controls considered?
- Are invite and team metrics tracked?

---
Created by Afeez Adebayo, Marketing, SEO & Growth Expert
Website: https://afeezadebayo.com
LinkedIn: https://www.linkedin.com/in/afeez-adebayo/
X: https://x.com/za_icon
Source: https://afeezadebayo.com/skills-md/marketing/product-led-growth/team-expansion-invites/

Licence: CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/). You may copy, share and adapt this skill, including for commercial use, as long as you credit Afeez Adebayo and link to the source URL above. Keep this notice in any copy or adapted version.

Workflow

Step 1. Measure team formation

Share of accounts with 2+, 5+ and 10+ active users; retention and revenue by team size.

Step 2. Find natural collaboration moments

Where users share, assign, mention or hand off work.

Step 3. Add invites at those moments

Invite by email or link from the share, assign and mention actions.

Step 4. Prompt single users at the right time

After the value moment, suggest inviting the people they work with, with a reason.

Step 5. Design the invitee experience

Personal invite email naming the inviter and the shared item; landing directly in that item; light onboarding for invitees.

Step 6. Enable domain discovery

Show users from the same company domain that colleagues already use the product; allow join requests or automatic joining with admin settings.

Step 7. Add admin controls

Approval for new members, roles, guest access, seat management.

Step 8. Support cross-team spread

Templates and shared spaces for other teams; signals for product-led sales when several teams appear.

Step 9. Measure

Invites sent per active user, acceptance rate, invitee activation, team size growth and retention.

Invite flow checklist

  • Invite buttons where collaboration happens, not only in settings.
  • Invite by email, link or from a directory or calendar integration.
  • Invite emails personalised with the inviter's name and the shared work.
  • Invitees land in the shared item, signed up in as few steps as possible.
  • Clear messaging on seats and cost if inviting adds charges.
  • Reminders for pending invites, sent once or twice.

Invitee email example

Subject: Maya shared "Q4 launch plan" with you
Maya invited you to collaborate on the Q4 launch plan in Acme.
[Open the plan]
You'll be able to comment and edit straight away.

Team formation metrics

MetricWhy
Accounts with 2+, 5+, 10+ active usersTeam adoption depth
Invites sent per active userInvite behaviour
Invite acceptance rateInvite quality and email clarity
Invitee activation rateInvitee experience
Time from first user to second active userSpeed of team formation
Retention and revenue by team sizeValue of teams

Timing single-user prompts

Prompt users to invite colleagues after they've seen value, such as completing a first project or receiving a useful result, with a reason tied to the work: "Invite the people who review your designs so they can comment directly." Avoid invite prompts in the first minutes, before users know whether the product is worth sharing.

Free viewers and guests

When pricing is per seat, charging for every viewer discourages sharing. Free viewer or guest roles let work spread widely, while editors or creators pay. Track how many viewers later become paid editors.

Domain discovery options

OptionBehaviourFits
Show colleaguesTell new users others from their company use the productMost B2B products
Join requestUser asks to join an existing workspace; admin approvesSecurity-conscious companies
Automatic joinUsers with a verified company domain join automaticallyOpen, collaborative cultures
OffEach user starts separatelyConsumer or sensitive products

Let workspace admins choose the setting, and explain it clearly to new users.

Pending invite reminders

Send one reminder after two or three days and a final one after a week, mentioning the inviter and the shared item. Then stop; repeated reminders look like spam and hurt deliverability.

Cross-team spread

When several teams in one company use the product separately, offer shared templates, a company workspace and admin consolidation, and flag the account for product-led sales.

Edge cases and judgement calls

SituationWhat to do
Seat-based pricing discourages invitesFree viewers or guests; charge for editors
Security-conscious companiesAdmin approval and domain restrictions
Personal email sign-upsEncourage switching to work email for team features
Spam or abuse through invitesRate limits and verification
Several workspaces in one companyOffer consolidation; flag for product-led sales
  • Onboarding invites into first run: in-product-onboarding
  • PQLs from team growth: product-qualified-leads
  • Seat upgrades: in-app-upgrade-prompts
  • Metrics: plg-metrics
  • Referral programmes: the Growth Marketing referral-programmes skill
  • Growth loops: the Growth Marketing growth-loops skill

Worked example

A whiteboard tool found 70% of paid accounts had a single active user, and invites sat in a settings menu. Team accounts retained far better. The team added invite options to the share button and to mentions, prompted users to invite collaborators after their first board, sent personalised invite emails that opened the shared board directly, made viewers free so seat costs didn't block sharing and added domain discovery so new users could join colleagues' workspaces. Invites per active user and team accounts grew substantially over two quarters, and retention improved.

Output format

# Team expansion plan: <product>, <date>
## Team formation metrics
## Collaboration moments and invite points
## Invitee experience
## Domain discovery and admin controls
## Cross-team spread and sales signals
## Metrics

Common mistakes

  • Invites hidden in settings.
  • Generic invite emails.
  • Invitees landing on blank onboarding.
  • Seat pricing that discourages sharing.
  • No admin controls for larger accounts.

Questions to ask before you design

  • Where do users naturally need colleagues in the product?
  • What happens when an invited person clicks the link?
  • Does pricing encourage or discourage inviting?

Self-check before you answer

  • Are invites placed at collaboration moments?
  • Is the invitee experience contextual?
  • Are domain discovery and admin controls considered?
  • Are invite and team metrics tracked?

When to use this skill, and when not to

Use it when most accounts have one active user, when team plans are the main revenue, when invite rates are low and when larger companies use the product in isolated pockets.

Each invite is both a retention driver, since teams churn less than individuals, and an acquisition channel. Yet invite flows are often buried in settings, invitees land on confusing screens and nobody nudges single users to bring their team in.

Don’t use it for customer referral rewards (use the Growth Marketing Referral Programmes skill) or single-user products.

Example prompts

  • “Most accounts have one user. Grow teams.”
  • “Where should invite buttons go in our product?”
  • “Write our invite email.”
  • “Should colleagues be able to join automatically?”
  • “Seat pricing stops people sharing. What can we do?”

Example output

The skill returns a fixed structure. A shortened example for an imaginary site:

# Team expansion plan: example whiteboard tool, 12 October 2026

Before: 70% of paid accounts single-user; invites in settings
New: invites in share button and mentions; prompt after first board; personalised emails opening the board; free viewers; domain discovery
Result: invites per active user and team accounts up substantially; retention improved

Invites are placed at collaboration moments, because people invite colleagues when the work needs them, not when a banner asks.

What the agent needs from you

The skill asks for collaboration features and invite flows, data on users per account, invite rates, acceptance and invitee activation, retention and revenue by team size, plans and seat pricing, admin features and company domain data.

How this skill hands off to related skills

Expansion connects to the set: Onboarding, PQLs, Seat Upgrades and Metrics, plus the Growth Marketing Referral Programmes and Growth Loops skills.

How to run Team Expansion and Invites step by step

  1. Install the skill as team-expansion-invites/SKILL.md.
  2. Measure team formation.
  3. Find collaboration moments.
  4. Add invites and design the invitee experience.
  5. Enable domain discovery and admin controls.
  6. Track invites and team retention.

Situations this skill handles

Team growth stalls for familiar reasons. The skill handles these situations:

SituationWhat the skill does
Seat pricing discourages invitesFree viewers and guests
Security-conscious companiesAdmin approval and domain rules
Personal email sign-upsSwitch to work email
Invite spamRate limits and verification
Several workspaces per companyConsolidation and sales flag
Invites buried in settingsMoved to collaboration points

What makes this skill different

Most invite work adds a banner. This skill builds invites into the moments where collaboration happens, makes the invitee land in real shared work and helps colleagues find each other across a company.

It also adjusts pricing levers such as free viewers so sharing is encouraged rather than taxed.

Practical tips from real projects

  • Invites come from collaboration.
  • Make inviting easy.
  • Invitees land in shared work.
  • Give admins control.

A worked example: a whiteboard tool found 70% of paid accounts had a single active user, and invites sat in a settings menu, while team accounts retained far better. The team added invite options to the share button and to mentions, prompted users to invite collaborators after their first board, sent personalised invite emails that opened the shared board directly, made viewers free so seat costs did not block sharing and added domain discovery so new users could join colleagues workspaces. Invites per active user and team accounts grew substantially over two quarters, and retention improved.

Collaboration moments create natural invites: sharing a document, board or dashboard; assigning a task to someone who is not yet a user; mentioning a colleague by email; sending something for approval; handing work to another team; and sending a live report to stakeholders.

The invite flow checklist puts invite buttons where collaboration happens, allows invites by email, link or directory, personalises emails with the inviter and the shared work, lands invitees in that item with as few sign-up steps as possible, explains seat costs clearly and sends at most two reminders for pending invites.

An invite email works when it is specific: Maya shared the Q4 launch plan with you, with a button to open the plan and a note that the invitee can comment and edit straight away.

Single users are prompted after they have seen value, such as completing a first project, with a reason tied to the work, like inviting the people who review their designs so they can comment directly. Prompts in the first minutes, before users know whether the product is worth sharing, rarely work.

Domain discovery offers four settings chosen by workspace admins: show colleagues already using the product, allow join requests that admins approve, allow automatic joining for verified company domains or keep each user separate for sensitive products.

Team formation metrics include accounts with two, five and ten active users, invites per active user, acceptance rates, invitee activation, time from first to second active user and retention and revenue by team size.

Admin controls make larger accounts comfortable saying yes: approval for new members, roles, guest access and seat management. When several teams in one company use the product separately, shared templates, a company workspace and admin consolidation help them come together, and the account is flagged for product-led sales. Free viewer or guest roles let work spread widely under per-seat pricing while editors pay, and the team tracks how many viewers later become paid editors. Security-conscious companies get admin approval and domain restrictions, users who signed up with personal email are encouraged to switch to work email for team features and invite abuse is limited with rate limits and verification.

Pending invites get one reminder after a few days and a final one after a week, and then the reminders stop.

Frequently asked questions

Add invites where collaboration happens, such as sharing, assigning and mentioning, and prompt after users have seen value.

It names the inviter and the shared work and opens that work directly.

Showing new users that colleagues from their company already use the product, with options to request or join automatically.

It can; free viewer or guest roles let work spread while editors pay.

One after two or three days and a final one after a week, then stop.

Accounts with two, five and ten active users, invites per user, acceptance, invitee activation and retention by team size.

Changelog

  • 1.0.0, 10 October 2026: first release.

Use, adapt and share this skill under CC BY 4.0: credit Afeez Adebayo and link to this page.